Angepinnt Age of Sigmar - Neuigkeiten, Produktbilder und Gerüchte

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    • Die Preise der kommenden 3 Sets zur Basegestaltung (siehe Post 899 oberhalb) sind bekannt:


      DaveC schrieb:

      All 3 sets cost US$25/GBP£15/€20 each

      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • News zum General's Handbook, diesmal "Destruction".

      General's Handbook - Destruction


      In the General’s Handbook 2017, Destruction armies are fast, fun, and always looking for battle, benefitting from new allegiance abilities and an allies system that rewards every army with a much wider selection of units. Whether you’re a fan of Orruks, Grots or Ogors, or want to combine all three, you’ve got a lot to look forward to.

      Ironjawz armies get a lot of great stuff in the new General’s Handbook. Firstly, these chosen warriors of Gorkamorka now have a set of their own awesome allegiance abilities! Smashing and Bashing means that a well-positioned Ironjawz army can devastate enemy lines in a cascade of attacks.



      The Ironjawz command traits are similarly devastating, and our favourite is Brutish Cunning. Ironjawz armies (and players) are rarely patient, and getting to charge in the enemy’s phase can lay even the most carefully made plans to waste.



      There are also two more massive Warscroll Battalions for Ironjawz armies. One of these represents the cunning Ironsunz, granting them much-needed cover against missile weapons in the first turn and a running start for your Warboss’ Strength From Victories ability:



      If you prefer Ogors to Greenskinz, Ogor armies are more versatile than ever. Firstly, Beastclaw Raiders, Firebellies, Maneaters and Gutbusters can all ally with one another, allowing you to field your favourite models while keeping powerful ‘Battleline-if’* models like Leadbelchers and Mournfang Calvalry. The Ogor Butcher is a great addition to the Beastclaw raiders, who previously lacked any Wizards of their own. Not only will this guy be able to provide a much needed source of Mystic Shield and magic defense, but his Great Cauldron triggers on any Ogor units – imagine how powerful a well-timed Spinemaw would be providing +1 to hit for a Frostlord on Thundertusk!

      Thanks to allies, loads of units from the Destruction Grand Alliance can now find a place in your armies. Aleguzzler Gargants now cost fewer points and can be added to any Destruction army looking for a hard-hitting Behemoth capable of dealing buckets of wounds, or at the very least, causing some damage when it inevitably falls over. In a 2000 point army, you’ll be able to get two of these into your allies slot.

      Last, but definitely not least, we have to talk about the Moonclan Grots. These guys were the surprise stars of the latest heats of the Grand Tournament, with an army of Squigs crushing opposition at every turn. We’re very pleased to say that if you want an army of Squigs, the new General’s Handbook makes that easier than ever. Both Cave Squigs and Squig Hoppers are now Battleline-if units – throw in a Grot Warboss on Great Cave Squig and you’ll have a brutal, fun and effective army that’ll be sure to catch your opponents off guard. Even if you don’t play Moonclan, you’ll want to use the allies system to add some deadly Squigs to your Ironjawz, Greenskinz, Spiderfang Grots, Bonesplitterz and Gitmob Grots.



      Whether you want to win your games with kunnin’ new combinations of units and abilities, or just want to build brutal armies to smash your foes aside, the General’s Handbook 2017 makes your Destruction army better.

      Quelle


      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
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    • GW hat ein Bild zum General's Handbook 2017 mit der Überschrift
      "The new General's Handbook is great news for Order players..." veröffentlicht:



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
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    • Es ist fix, das General's Handbook 2017 ist ab Samstag vorzubestellen!

      Hier noch weitere Infos mit dem Titel
      "The General’s Handbook 2017 out soon!"
      Dazu gibt es neue kleine Armeeboxen und ein Kartenset.

      GHB 2017



      Next week on Games Workshop, you’ll be able to get your hands on the definitive new guide to gaming in Warhammer Age of Sigmar, some brilliant-value boxed sets of miniatures and alien scenery for your battles in the 41st Millennium:

      It’s nearly here – the General’s Handbook 2017 arrives next week for pre-order. Every Warhammer Age of Sigmar player is going to want this book – it’s packed with new ways to play, new ways to build your army and all sorts of updates to make the game more fun than ever. We’re already previewed some of what you can expect, from new rules for matched play and open play, to what Order, Destruction and Death players have to look forward to for their armies – check them out right here on Warhammer Community.

      For the truly dedicated, the Warlords Edition of the General’s Handbook is packed with extras that’ll help you with your games. As well as cards for every battleplan in the book, you’ll be able to get your hands on turn trackers, tokens and more – you’ll be perfectly equipped for a new age of gaming in the Mortal Realms.

      With the new Open War cards, you’ll be able to generate new battleplans for your games in seconds – there are 62,208 different combinations of objectives, deployment plans, game-changing twists, cunning ruses and sudden death conditions meaning that every game between any two armies will feel fun and fresh. Get a closer look at what these cards can bring to your games in our preview of open Play.



      If you’re looking to take advantage of the new allies rules for your army, there are loads of boxed sets on the way that are designed especially for that purpose. Each one of these boxes contains around 400 points worth of miniatures – perfect for slotting into a 2000 point matched play army – and is made up of useful units for your army. The Collegiate Arcane Mystic Battle Wizards, for example, is a great way to add some much-needed magical support to your forces of Order, while the Warherds Bloodfeast Gorgers gives any Chaos force a pack of hungry beast-kin for breaking through enemy lines. You’ll also save some money compared to getting all the models separately. Curious about the new allies system? Read our preview of what this means for your army.

















      Finally, we’ll be making the scenery from the Deathworld Forest set available separately. Build a deadly forest of Shardwrack Spines, add a creeping infestation of Barbed Venomgorse to your Sector Imperialis, or decorate the base of your Wraithknight with some Eldritch ruins – the choice is yours.







      Come back next week, when you’ll be able to pre-order everything here.



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Kahless ()

    • Der Forge World Open Day 2017 brachte die Info, dass für AoS nur ein einziges Modell in Arbeit ist und das ist der seit zwei Jahren in WIP befindliche Chaosdrache.
      Somit produziert FW aktuell eigentlich nur für 40k, Bloodbowl und ev. den Hobbit.



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • So.... neues Video "Nurgle" aufgetaucht:

      warhammer-community.com/2017/0…aug-16gw-homepage-post-1/
      Nurgel`s Seuchenzug... oder "die FliegenRotte wieder allen Lebens(und Unlebens) - Armeeaufbau-
      (Statistik: 5.340 Punkte Nurgle-AoS 100% aufgebaut 99% grundiert 89 % bemalt 88 % gebased)

      Tageszitat: Glück ist die Zufriedenheit des Herzens.
    • Danke!

      Hab das Nurgle-Video rasch mal direkt hier eingebunden:



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Kahless ()

    • Und schon ist die nächste Erweiterung für AoS aufgetaucht:



      AoS Firestorm


      A new way to play Warhammer Age of Sigmar is coming – get ready for Firestorm.

      Firestorm brings grand strategy and empire building to Warhammer Age of Sigmar. You and your friends will battle across the Flamescar Plateau in the Realm of Fire, and your actions will shape the map itself; you’ll even be able to build and upgrade your territories with garrisons, altars and more. Your campaigns will be richer than ever, with your every battle having a tangible impact on the world, but the tokens and the map can be reused and combined so that your new campaigns will feel fresh.



      What’s more, this expansion allows you to explore the narrative side of the Mortal Realms with rules for the forces of the Great Cities. Since the Age of Sigmar began, the forces of Order have driven back Chaos and set up bastions to defend their territorial footholds. Over time, these have developed into settlements, cities and holdings, each with a distinctive cultural character. Excitingly, the Great Cities in the Firestorm rules include those from the Season of War campaign – if you fought to defend the Living City, for example, you can now build a themed collection based around it.



      There are three new box sets on the way to get you started with your own Great Cities army, from the watchful wardens of Tempest’s Eye to the stoic defenders of Hammerhal and the relentless forces of Anvilgard. As well as being packed with models designed to suit your chosen Great City, you’ll save some money on these boxes compared to getting the contents separately.

      You won’t have to wait long to get your hands on either Firestorm or these boxes – in the meantime, if you’re looking for new ways to play, the General’s Handbook 2017 is out this weekend – we think the siege battle rules are a great way to represent your struggles over command of the Great Cities.






      Quelle


      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • Ein Werbeposter von Warhammer Underworld - Shadespire ist im Netz aufgetaucht.
      Demnach erscheint das Spiel im November!



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • Vom General's Handbook 2017 ist nun noch die Chaos-Vorschau erschienen:

      GH 2017 - Chaos


      In the General’s Handbook 2017, Chaos players can look forward to their chosen faction being deeper and more diverse than ever. Established forces like the Everchosen, Blades of Khorne and Tzeentch Arcanites can look forward to bringing useful allied units to their games, while a huge host of new allegiance abilities has vastly expanded several smaller factions.

      As for the Hosts of Slaanesh … well, you wait a year for an allegiance ability, and three show up at once! In the Age of Sigmar, Slaanesh is missing, but his influence is still felt everywhere, and his followers are divided into three camps; the Pretenders, who aim to replace Slaanesh with their chosen champion, the Seekers, who hunt across the realms for their missing god, and the invaders, who carry on as if Slaanesh was still alive and raid and worship him through spreading fear and chaos throughout the realms. In the game, you can pick which one of the Hosts your army is from:



      This gives Slaaneshi players a huge number of options when building their armies. If you like heroes, bring an Invaders host and benefit from the powerful Command Abilities of a Keeper of Secrets, Lord of Slaanesh on Daemonic Mount and a Chaos Lord of Slaanesh – perhaps using the first two to provide offensive bonuses to your units and the third to keep up Inspiring Presence on a valuable unit. If you’d rather run your hero solo, a Keeper of Secrets in a Pretenders Warhost with both Supremely Vain and Allure of Slaanesh is a terrifying prospect in close combat.



      As well as the Hosts’ abilities, Slaanesh armies can now take Hellstriders of Slaanesh and Seeker Chariots of Slaanesh as Battleline units; expect Slaaneshi armies to be fast, versatile and hard hitting on the tabletop.

      Two Skaven Clans are also gaining new alleigance abilities. The first of these are the Clans Pestilens, who reward swarms of infantry backed up by Plague Priests. Strength in Numbers doubles the bravery bonus units receive for every 10 models, which combines effectively with the new Massive Regiments rules for Plague Monks – you’ll want to take at least one 40-strong unit as your Battleline. The Clans Pestilens also reward players who bring a lot of priests with deadly Great Plagues:



      These powerful and unpredictable effects can allow a Pestilens army to swing the game in their favour; the Redmaw Plague in particular means that any powerful combat heroes will be wary of approaching your Plague Priests, lest they turn on their own men! If you’re looking to maximise the use of Prayers, the Liber Bubonicus allows you to transform a Verminlord Corruptor into another Priest. Meanwhile, Blistrevous, the Living Cyst is a disgustingly entertaining artefact that leaps from hero to hero.





      The Clans Skyre, on the other hand, are an army quite unlike any other in Warhammer Age of Sigmar. Like the Clans Pestilens, Strength in Numbers will allow you to benefit from massed infantry, but the real strength of Skyre armies lies in their Heroes, Skyre Weapon Teams and War Machines.

      Firstly, there’s a new resource called Warpstone Sparks. This can be used for various purposes, from making sure a spell is cast successfully to doubling the damage of a key attack; get lucky and a successful attack from an Arch-Warlock’s Piston Claw could kill a rival character in a single blow with 6(!) damage. If you want to make use of war machines, a Warlock Engineer with Deranged Inventor accompanying a group of Doomwheels is a deadly combination that’ll bulldoze through most opposition with stacks of rerollable attacks:





      There’s also the return of a notorious Artefact from the World That Was – the Brass Orb. While it’s not tremendously reliable, it’s worth taking for the prospect of removing Nagash from the table with a Warlock Engineer!



      If you’re a fan of old-school Chaos armies, the Slaves to Darkness are for you. These guys are great in the new General’s Handbook, benefitting enormously from allies from any Chaos God thanks to their choice of Chaos Marks – Khorne-marked Slaves to Darkness units, for example, benefit from the presence of a nearby Slaughterpriest. Meanwhile, the Eye of the Gods allegiance ability can transform any Chaos Hero in your Slaves to Darkness into a powerful Daemon Prince with a lucky roll – or, if you’re unlucky, a gibbering Chaos Spawn:




      Finally, Brayherds are getting some powerful new bonuses – Warhammer Community writer – and Brayherds enthusiast – Rhuairidh was so excited that he insisted on giving them a whole article to themselves next week.

      The allies system means that even those Chaos factions that lack their own Allegiance Abilities are stronger than before, while Monsters of Chaos and Chaos Gargants can be used in a wider range of armies. The recently revealed Bloodfeast Gorgers box – containing a Ghorgon and some Bullgors – is an example of the powerful allies that can be slotted into Chaos armies. Similarly, if you’re a Chaos player, you won’t want to miss the chance to add a deadly Mutalith Vortex Beast to your forces, while Skaven armies will want to invest in powerful Masterclan units like the Grey Seer, Lord Skreech Verminkin and the Screaming Bell. One small but significant benefit of the allies system is that many Chaos armies finally have access to some much-needed ranged support, with most factions able to take a contingent of Ungor Raiders .

      Quelle

      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • Weiters gibt es zwei neue Fotos von Warhammer Underworld, der Text ist aber schwer zu lesen.



      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia

      Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von Kahless ()

    • Infos und Bilder aus dem General's Handbook 2017:

      General's Handbook 2017




      -Soft cover
      -161 page, the book is jam packed to the last page. I am not kidding, the last page have IronJaws Warscroll Battalion :



      Then it's the back cover. They used every page they had ^^
      -Still 3 ways to play.
      -Allegiance abilities, trait, special rules, relic, alliance list for each faction entry + chaos, order, death, destruction.
      -Seraphon, fireslayer, ironjaws got extra Warscrolls Battalions with really nice background.



      - Siege rules
      -Multiplayers games
      -Campaign mode
      -Large number of fun Battle-plan.

      Matched play

      -No 40k update (shooting hero...)
      -5 rules of one
      -Allies in 400pt for 2000pt, can't be generals, no keywords added (in case you were wondering ^^), don't count toward min units but count for max.
      -No cover for monster still apply
      -6 Battleplans.


      Points update
      -Compendium units are not in the book anymore, from what i understand you can still play them (but i wait to see tourney rules)
      -You get discount for taking full force units.



      70% of the units have points change, there is a little sun showing a change (very nice idea)



      -Alliance option are noted at the bottom of the corresponding section :



      Battle Trait

      All the Allegiance have army wide special rules : Battle Trait.
      After reading the book i find them very innovative like :




      Ambush and HerdStones are nice idea !! (even if the spelling is weird for the placement).
      I include 2 others exemples (can't add much more sorry)

      Skryre :


      Slaves to Darkness :


      As you can see, lots of potential !!

      Command trait
      The general get one command trait :
      Bray Herd exemple :



      Cute to have thought about Scion of the Dark Gods ;) !


      Artefacts
      Each Allegiance get one artefacts table




      And it's like this for all 20 Allegiances.
      The real gold nuggets are the Battle Trait they are really a nice touch to the faction.


      Grundstok Thunderers nerf
      To better represent the content of the box, every 5 models you can replace rifle by 1 weapons of each and can't go 5 Mortars anymore.
      Ho and btw Mortar range is nerfed to 12" (so it's just a bad aether canon).
      I confess i didn't followed the all the GW announcement this summer but i hope players where aware of this Change.

      Quelle


      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
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    • GW wirbt auf der Community-Seite für Warhammer Underworlds (Fotos und Video):
      Das Grundspiel kommt nächsten Monat, die Expansions für andere Völker (im Grundspiel sind Stormcasts vs. Khorne Bloodbound) sollen im November folgen.

      Warhammer Underworlds






      Well, Warhammer Underworlds – Shadespire is almost here, and at GenCon this week we’ve given a few lucky players a chance to test out the ultimate strategy miniatures game before it’s officially released.
      While we can’t demo the game with every single one of you (there’s only so many of us, and so many hours in the day!) we can give you the next best thing, with some new insights into how the game works from what we’ve shown off so far:



      The first thing you’ll notice is the dice! Gone is the D6 familiar to Warhammer players around the world; instead there are special custom dice for attacking and defending. Most of a fighter’s stats and abilities are fixed, so while there’s an element of chance with these combat dice, much of the time you’ll have to rely on your cunning rather than luck to win your games.

      As you can see, while the game takes place on the board, each player has access to a couple of decks of cards, as well as fighter cards to keep track of each of their warriors during the game. The first deck is objectives – these range from holding a specific marker to killing all enemy fighters (or, for the Khorne player, losing some of their own in a blaze of glory). The second deck is made up of powers, upgrades and cunning ruses that can take effect during the game – some may allow you to swap the positions of fighters, while others can upgrade their weapons and wargear. These decks can be customised – one player, for example, may want to field their Stormcast Eternals as a defensive force designed to hold objectives, while another could focus on annihilating the foe with aggressive objectives and ability cards.

      The gameboard itself is made up of hexes – no tape measures here! This is designed to make setup and play as easy and as precise as possible – each fighter has their own movement stat, and positioning is vitally important to victory. One of the fun features of Shadespire is that your side of the board is as much a tactical choice as your deck – when participating in competitive events, you can bring along any of the boards and deploy which one you like – a Khorne player, for instance, may want to use a board that allows them to deploy their fighters as aggressively as possible.













      Finally, while we’ve already taken a look at the warbands available in the Shadespire box, they’re worth another look. These beautiful Easy-To-Build models can be quickly assembled straight off their frames, and are even cast in coloured plastic to make it easy to get gaming as soon as possible. Even so, you’ll still be able to paint your warband and use the models in your games of Warhammer Age of Sigmar, and each miniature is distinctive and characterful.

      If you want to try Shadespire for yourself, you won’t have to wait long – the Warhammer Underworlds: Shadespire core box will be available to order next month, with the first of the warband expansions on shelves in November. In the meantime, we’ll be keeping you up to date with the latest news, insights and more right here on Warhammer Community.







      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia
    • "Thebiggesthat" hat auf Dakkadakka folgendes über kommende Chaosmodelle verlauten lassen:


      Thebiggesthat schrieb:

      There is a new GUO.

      Thebiggesthat schrieb:

      As I have mentioned previously, I was sent a snapchat with the pics.

      Fun fact, the original CAD for the model was eventually used to make the Glotkin. All four gods had updated CAD sculpts, plus a new dragon that ended up being the mount for a certain chief Protagonist.

      Kahless
      Selbstbemalte Armeen:
      WHFB/AoS - 33.000 Punkte Untote Legionen / 38.000 Punkte Death (BILD)
      WHFB/AoS - 15.000 Punkte Monster
      WHFB/AoS - 2.000 Punkte Arabia