Es kommen ein paar neue Sachen raus.
Teils lang ersehnt und unerwartet.
https://www.warhammer-communit…e-bloggw-homepage-post-1/
Ironjawz and Bonesplitterz, together at last! Orruk Warclans isn’t so much one battletome as three, containing allegiance abilities and sub-factions for the Ironjawz and Bonesplitterz, as well as a third set of allegiance abilities for the Great Waaagh! – a combination of both forces. This offers these popular factions much more strategic diversity, with the ultra-durable Ironjawz complemented perfectly by the fast-moving and frenzied Bonesplitterz.
And that’s not all…
Since the beginning of Warhammer Age of Sigmar, we’ve heard stories of the free cities and the brave alliances of humans, duardin and aelves who guard them. We’ve followed epic stories as Sigmar’s kingdoms have expanded from Azyr, growing into places and cultures with their very own identities – places that you helped forge in the Season of War campaign and explored in Firestorm. Locations like Hammerhal, The Living City, Tempest’s Eye, the Greywater Fastness, Hallowheart, Anvilgard and The Phoenicium are now beloved parts of the setting, and at long last, they have a battletome of their own!
Cities of Sigmar takes sub-factions as diverse as the Scourge Privateers and the Ironweld Arsenal and forges them into a single force. No fewer than seven sets of allegiance abilities allow you to field mixed forces of duardin, humans and aelves, with a massive roster of units available. The possibilities for themed armies with this book are limitless – from fast-moving scout forces of Pistolliers backed up by Grundstok Gunhaulers from Tempest’s Eye to charging lances of Hammerhalian Demigryph Knights.